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SOLVING PROBLEMS

Choose and use appropriate number operations to solve problems, and appropriate ways of calculating: mental, mental with jottings, written methods, calculator.(For examples of problems see pages 34-37, 79, 82-89, 101.) (p.75) Similar to Hangman…but with numbers. Lots of discussion opportunities here Grid Club
PuzzleMaths
Catapult

Explain methods and reasoning, orally and in writing. (p.77)       
Solve mathematical problems or puzzles, recognise and explain patterns and relationships, generalise and predict. Suggest extensions asking 'What if...?' (p.79)
Arranging passengers onto a train in specified grouping. Great problem solving possibilities. Standards/numeracy
'PlayTrain'(Turquoise Box)
Problem solving activity similar to magic squares, making equal addition lines PrimaryGames.co.uk
Powerlines
Make and investigate a general statement about familiar numbers or shapes by finding examples that satisfy it.Explain a generalised relationship (formula) in words. (p.81) Addition pyramid, possible extension of rearranging numbers to create largest total  Primary Resources
'Bricks 2'

Use all four operations to solve simple word problems involving numbers and quantities based on 'real life', money and measures (including time), using one or more steps, including making simple conversions of pounds to foreign currency and finding simple percentages.
Explain methods and reasoning. (p.82-89)
Mental addition of amounts of money to purchase good as to close to specified amount as possible. Grid Club
Puzzle Maths
'Shop 'til you drop'
Using two machines, discussion as to conversion of currency. Turquoise Box'Counter'


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This page was last updated on Thursday, 23 December, 2004